What is Interactive Storytelling?

Interactive storytelling is a form of entertainment that uses the computer as a medium to allow players to create and influence a nascent storyline through small, relevant, dramatic actions.

The primary focus of a storyworld should be on character interactions and social reasoning.

Teen Talk

Instead of the four tropes that dominate a majority of today’s games—spatial navigation, resource management, hand/eye coordination, and puzzle solutions.

The Four Tropes—Doom, SimCity, LodeRunner, Tetris (clockwise from upper left)

While social reasoning takes precedence in a storyworld, an entertaining storyworld will probably include some of the other four tropes, though they would not take precedence.

Chris Crawford’s Excalibur (1983)

Chris Crawford’s Balance of Power (1985)

Note: Cross-posted to Medium here.

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