Tag Archives: storytron

What is Interactive Storytelling?

Interactive storytelling is a form of entertainment that uses the computer as a medium to allow players to create and influence a nascent storyline through small, relevant, dramatic actions. The primary focus of a storyworld should be on character interactions … Continue reading

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Who is Chris Crawford?

I’ve realized that many people who’ve read StoryCalc: A New Hope might not know who Chris Crawford is or what he’s accomplished. Chris is a game designer and if it were not for his passion, hard work, and insights over the … Continue reading

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StoryCalc: A New Hope

For the past twenty-six years Chris Crawford has been fighting the good fight, trying to jumpstart an interactive storytelling revolution. He says he’s failed and that his age, his perfectionist nature, and the complexity of the problem were the perfect … Continue reading

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Should Storytron Be Open-Sourced?

Back in November of 2010 when Chris first mentioned mothballing Storytron because of its lack of success, I emailed him about open sourcing the technology. If the current technology were released as open source the engine could be combined with the … Continue reading

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Patents 5,604,855 & 5,805,784

Chris discussed the possibility of open sourcing his Storytron technology during the “Why Has Phrontisterion Failed” webinar. His initial comments reminded me of the two patents that he holds pertaining to interactive storytelling – 5,604,855 and 5,805,784.  The storyline of a … Continue reading

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Is Interactive Storytelling Stuck?

Coincidentally, a post titled “Is Interactive Storytelling Stuck?” appeared on Chris’ blog on the same day as the “Why Has Phrontisterion Failed?” webinar. It started off bleak. There hasn’t been much progress in interactive storytelling in the last decade. . . … Continue reading

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