Also want to do some work on handling taps between GVC and DV

Got to work out method for handling global data structures tomorrow after finishing basic hexagon work. Which one first – maybe ImagePlusLocation.

Began work on drawing the basic hexagram w/o any affinity colors and so-so faces to get positioning correct. I think the hexagonX and hexagonY arrays can remain in DV. Got to work out method for wher g

Also began moving over the switch/case statement in the paint method, along with all the required constants. Going to mirror Chris’ naming conventions as closely as possible to make the transition easier (though I prefer writing constants in ALL_UPPER_CASE).

Decided not to use the breakdown I created earlier to track source code. What I’ll do is use a printout of source code to track changes, highlighting lines that have been ported over. Old school but simple.

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